Jobs
We are a Canadian company. We do not have time to respond to everyone. Only serious applicants apply. Remote and physical positions are available. Please send your resume CV, and portfolios to our recruitment team at hello@genxp.com
3D Character Artist (Metahuman Specialist)
We’re in search of a skilled Metahuman Character Artist to become a valuable addition to our remote team. Ideal candidates should possess strong proficiency in the UE4 Character/Metahuman creation process and excel in accurately translating concept art into lifelike likenesses. If you’re interested, we encourage you to submit your portfolio alongside your resume/CV.
- – Demonstrated expertise in creating Metahuman characters for Unreal Engine 5
- – Strong understanding of character modeling and texturing
- – Familiarity with rigging, and animation
- – Ability to recreate accurate character likenesses based on concept art or reference materials
- – A strong portfolio showcasing previous Metahuman character creations and related artwork
- – Strong communication skills to collaborate effectively with artists, designers, and developers
- – Willingness to take creative direction and provide input during the character design process
- – Ability to troubleshoot and solve technical challenges related to character creation
- – Self-motivated and disciplined for successful remote work
- – Must able to communicate in written and spoken English. English Proficiency is a must.
- – Applicants with a college degree or diploma are preferred.
- – Applicants with AAA/AA/indie or marketplace experience are preferred.
- – Reliable high-speed internet and the necessary hardware/software for remote collaboration is required
3D Character Artist (Hair Specialist)
We are currently seeking a highly skilled 3D Character Artist specializing in hair, with expertise in hair card modeling, grooming, and experience creating hair for Metahumans in Unreal Engine 5 and real-time rendering. If you are passionate about crafting realistic and visually stunning hair for characters in cutting-edge technologies, please submit your portfolio along with your resume/CV.
- – Proven experience and expertise in creating realistic and visually appealing hair for 3D characters
- – Strong understanding of hair card modeling, grooming techniques, and optimization for real-time rendering.
- – Experience in creating hair assets specifically tailored for Unreal Engine 5, including Metahuman characters
- – Familiarity with the hair rendering and simulation capabilities of Unreal Engine 5
- – Proficiency in character modeling and sculpting using software like ZBrush, Maya, Blender, or equivalent tools.
- – Skill in creating realistic hair textures and shading that integrate seamlessly with character models
- – A strong portfolio showcasing previous hair modeling and grooming work, particularly in the context of 3D characters<
- – Effective communication skills to collaborate closely with character artists, designers, and technical teams.
- – Ability to provide creative input while working within project constraints.
- – Capability to troubleshoot and find solutions to technical challenges related to hair modeling and grooming
- – Self-motivated and disciplined for successful remote work
- – Reliable high-speed internet and the necessary hardware/software for remote collaboration
3D Character Artist (Clothing Specialist)
We are currently in search of a skilled 3D Character Artist specializing in clothing, with a talent for crafting attire tailored specifically for Metahuman characters in Unreal Engine, optimized for real-time rendering. The ideal candidate should possess a deep understanding of character clothing modeling, texturing, and optimization techniques. If you have a passion for creating visually stunning, detailed clothing that enhances the realism and immersion of characters in real-time environments, we encourage you to submit your portfolio and join our team.
- – Proven experience and expertise in creating highly detailed and realistic clothing for 3D characters
- – Strong understanding of clothing modeling techniques and optimization for real-time rendering in Unreal Engine
- – Experience in creating clothing assets specifically tailored for Unreal Engine, including Metahuman characters
- – Proficiency in character modeling and sculpting using software like ZBrush, Maya, Blender, or equivalent tools
- – Skill in creating realistic clothing textures and shading that integrate seamlessly with character models
- – A strong portfolio showcasing previous clothing modeling work, particularly in the context of 3D characters and real-time rendering
- – Effective communication skills to collaborate closely with character artists, designers, and technical teams
- Willingness to take creative input while working within project constraints
- Capability to troubleshoot and find solutions to technical challenges related to clothing modeling and rendering
- – Self-motivated and disciplined for successful remote work
- – Reliable high-speed internet and the necessary hardware/software for remote collaboration